Verified availability
Check which items, activities and class restrictions match the live game, with build and region evidence.
Next Spacetime Rift opens in
Aion2.dev is a community project built from the playtest client: equipment stats, where items come from, what monsters drop, sealed dungeons, world maps and class skills, gathered to help players plan. It is still growing, so expect gaps while more of the game is decoded.
Six outdoor regions decoded from the client, with their sealed dungeons and feather pickups.
Ludra's raid set: the level 45 uniques for every class.
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Where every number comes from, how it was cross-checked, and what still needs a game check.
45 class layouts across Nezekan, Zikel, Vaizel, Triniel and Azphel, with every source cell and node effect.
Check which items, activities and class restrictions match the live game, with build and region evidence.
Explore inventory, collection and character tools as supported data becomes available.
Resolve missing effect groups, expand level details and validate skill values and observed timings.
Verify orientation, travel paths, spawn conditions and collectible locations against gameplay.
Investigate drop conditions, recipe alternatives, failures and probability units using recorded evidence.
Research reliable sources for market prices and other changing game information.
Planned work, with no release date yet. Live features depend on available game data or APIs. Current records remain a static playtest snapshot.